- Added A_Mushroom compatibility option for Dehacked.
- Added Gez's submission for interhubamount DECORATE property. SVN r1747 (trunk)
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13 changed files with 30 additions and 10 deletions
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@ -149,7 +149,7 @@ DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_Mushroom)
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target->x = self->x + (i << FRACBITS); // Aim in many directions from source
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target->y = self->y + (j << FRACBITS);
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target->z = self->z + (P_AproxDistance(i,j) << (FRACBITS+2)); // Aim up fairly high
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if (flags == 0 && self->state->Misc1 == 0)
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if (flags == 0 && (self->state->Misc1 == 0 || !(i_compatflags & COMPATF_MUSHROOM)))
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{
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mo = P_SpawnMissile (self, target, spawntype); // Launch fireball
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}
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