- made the general entry point to the wall drawer a single function instead of requiring the caller to check for NPOT textures.

- renamed all functions in r_walldraw.cpp to give them names more in line with Doom's naming conventions. Since this is not Build code anymore it also shouldn't use Build names to avoid giving a false impression.
This commit is contained in:
Christoph Oelckers 2016-12-09 14:25:51 +01:00
commit 356e55f0a2
5 changed files with 82 additions and 89 deletions

View file

@ -1053,8 +1053,8 @@ CCMD (clearwallcycles)
bestwallcycles = HUGE_VAL;
}
#if 1
// To use these, also uncomment the clock/unclock in wallscan
#if 0
// The replacement code for Build's wallscan doesn't have any timing calls so this does not work anymore.
static double bestscancycles = HUGE_VAL;
ADD_STAT (scancycles)