- remove the 'F' prefix from the floating point access function to the sidedef texture info, now that the fixed point versions are gone.
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8 changed files with 41 additions and 41 deletions
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@ -549,8 +549,8 @@ void P_SpawnScrollers(void)
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case Scroll_Texture_Offsets:
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// killough 3/2/98: scroll according to sidedef offsets
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s = int(lines[i].sidedef[0] - sides);
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new DScroller (EScroll::sc_side, -sides[s].GetTextureXOffsetF(side_t::mid),
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sides[s].GetTextureYOffsetF(side_t::mid), -1, s, accel, SCROLLTYPE(l->args[0]));
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new DScroller (EScroll::sc_side, -sides[s].GetTextureXOffset(side_t::mid),
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sides[s].GetTextureYOffset(side_t::mid), -1, s, accel, SCROLLTYPE(l->args[0]));
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break;
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case Scroll_Texture_Left:
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