- remove the 'F' prefix from the floating point access function to the sidedef texture info, now that the fixed point versions are gone.
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8 changed files with 41 additions and 41 deletions
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@ -695,8 +695,8 @@ void DWallScrollInterpolation::Destroy()
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void DWallScrollInterpolation::UpdateInterpolation()
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{
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oldx = side->GetTextureXOffsetF(part);
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oldy = side->GetTextureYOffsetF(part);
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oldx = side->GetTextureXOffset(part);
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oldy = side->GetTextureYOffset(part);
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}
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//==========================================================================
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@ -719,8 +719,8 @@ void DWallScrollInterpolation::Restore()
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void DWallScrollInterpolation::Interpolate(double smoothratio)
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{
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bakx = side->GetTextureXOffsetF(part);
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baky = side->GetTextureYOffsetF(part);
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bakx = side->GetTextureXOffset(part);
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baky = side->GetTextureYOffset(part);
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if (refcount == 0 && oldx == bakx && oldy == baky)
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{
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