- Added Gez's automap enhancements but made the new key icon optional.
SVN r2462 (trunk)
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1bda16cc45
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35ba99ed31
4 changed files with 95 additions and 24 deletions
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@ -112,6 +112,7 @@ EXTERN_CVAR (Int, crosshair)
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EXTERN_CVAR (Bool, freelook)
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EXTERN_CVAR (Int, sv_smartaim)
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EXTERN_CVAR (Int, am_colorset)
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EXTERN_CVAR (Bool, am_showkeys)
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EXTERN_CVAR (Int, vid_aspect)
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static void CalcIndent (menu_t *menu);
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@ -579,6 +580,7 @@ static menuitem_t AutomapItems[] = {
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{ discrete, "Show total time elapsed", {&am_showtotaltime}, {2.0}, {0.0}, {0.0}, {OnOff} },
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{ discrete, "Show secrets on map", {&am_map_secrets}, {3.0}, {0.0}, {0.0}, {SecretTypes} },
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{ discrete, "Draw map background", {&am_drawmapback}, {2.0}, {0.0}, {0.0}, {OnOff} },
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{ discrete, "Show keys (cheat)", {&am_showkeys}, {2.0}, {0.0}, {0.0}, {OnOff} },
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};
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menu_t AutomapMenu =
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@ -622,9 +624,11 @@ EXTERN_CVAR (Color, am_ovsecretsectorcolor)
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EXTERN_CVAR (Color, am_thingcolor_friend)
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EXTERN_CVAR (Color, am_thingcolor_monster)
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EXTERN_CVAR (Color, am_thingcolor_item)
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EXTERN_CVAR (Color, am_thingcolor_citem)
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EXTERN_CVAR (Color, am_ovthingcolor_friend)
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EXTERN_CVAR (Color, am_ovthingcolor_monster)
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EXTERN_CVAR (Color, am_ovthingcolor_item)
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EXTERN_CVAR (Color, am_ovthingcolor_citem)
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static menuitem_t MapColorsItems[] = {
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{ rsafemore, "Restore default custom colors", {NULL}, {0}, {0}, {0}, {(value_t*)DefaultCustomColors} },
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@ -648,6 +652,7 @@ static menuitem_t MapColorsItems[] = {
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{ colorpicker, "Monsters (for cheat)", {&am_thingcolor_monster}, {0}, {0}, {0}, {0} },
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{ colorpicker, "Friends (for cheat)", {&am_thingcolor_friend}, {0}, {0}, {0}, {0} },
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{ colorpicker, "Items (for cheat)", {&am_thingcolor_item}, {0}, {0}, {0}, {0} },
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{ colorpicker, "Count Items (for cheat)", {&am_thingcolor_citem}, {0}, {0}, {0}, {0} },
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{ redtext, " ", {NULL}, {0}, {0}, {0}, {0} },
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{ colorpicker, "You (overlay)", {&am_ovyourcolor}, {0}, {0}, {0}, {0} },
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{ colorpicker, "1-sided walls (overlay)", {&am_ovwallcolor}, {0}, {0}, {0}, {0} },
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@ -659,6 +664,7 @@ static menuitem_t MapColorsItems[] = {
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{ colorpicker, "Monsters (overlay) (for cheat)", {&am_ovthingcolor_monster}, {0}, {0}, {0}, {0} },
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{ colorpicker, "Friends (overlay) (for cheat)", {&am_ovthingcolor_friend}, {0}, {0}, {0}, {0} },
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{ colorpicker, "Items (overlay) (for cheat)", {&am_ovthingcolor_item}, {0}, {0}, {0}, {0} },
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{ colorpicker, "Count Items (overlay) (for cheat)", {&am_ovthingcolor_citem}, {0}, {0}, {0}, {0} },
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};
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menu_t MapColorsMenu =
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