Replaced every remaining instances of the old layer names
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2f5ae3b51e
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360ad7a844
15 changed files with 78 additions and 78 deletions
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@ -1001,8 +1001,8 @@ void AActor::ClearInventory()
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{
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player->ReadyWeapon = nullptr;
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player->PendingWeapon = WP_NOCHANGE;
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P_SetPsprite(player, ps_weapon, nullptr);
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P_SetPsprite(player, ps_flash, nullptr);
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P_SetPsprite(player, PSP_WEAPON, nullptr);
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P_SetPsprite(player, PSP_FLASH, nullptr);
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}
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}
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