Replaced every remaining instances of the old layer names
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2f5ae3b51e
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360ad7a844
15 changed files with 78 additions and 78 deletions
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@ -1376,7 +1376,7 @@ void APlayerPawn::MorphPlayerThink ()
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void APlayerPawn::ActivateMorphWeapon ()
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{
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PClassActor *morphweapon = PClass::FindActor (MorphWeapon);
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DPSprite *pspr = player->GetPSprite(ps_weapon);
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DPSprite *pspr = player->GetPSprite(PSP_WEAPON);
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player->PendingWeapon = WP_NOCHANGE;
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pspr->y = WEAPONTOP;
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@ -1405,7 +1405,7 @@ void APlayerPawn::ActivateMorphWeapon ()
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pspr->SetState(nullptr);
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}
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}
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P_SetPsprite(player, ps_flash, nullptr);
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P_SetPsprite(player, PSP_FLASH, nullptr);
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player->PendingWeapon = WP_NOCHANGE;
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}
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