Replaced every remaining instances of the old layer names

This commit is contained in:
Leonard2 2016-05-27 19:01:03 +02:00
commit 360ad7a844
15 changed files with 78 additions and 78 deletions

View file

@ -1376,7 +1376,7 @@ void APlayerPawn::MorphPlayerThink ()
void APlayerPawn::ActivateMorphWeapon ()
{
PClassActor *morphweapon = PClass::FindActor (MorphWeapon);
DPSprite *pspr = player->GetPSprite(ps_weapon);
DPSprite *pspr = player->GetPSprite(PSP_WEAPON);
player->PendingWeapon = WP_NOCHANGE;
pspr->y = WEAPONTOP;
@ -1405,7 +1405,7 @@ void APlayerPawn::ActivateMorphWeapon ()
pspr->SetState(nullptr);
}
}
P_SetPsprite(player, ps_flash, nullptr);
P_SetPsprite(player, PSP_FLASH, nullptr);
player->PendingWeapon = WP_NOCHANGE;
}