- Changed: Replaced weapons should not be given by generic cheats, only
when explicitly giving them. - Changed 'give weapon' cheat so that in single player it only gives weapons belonging to the current game or are placed in a weapon slot to avoid giving the Chex Quest weapons in Doom and vice versa. - Fixed: The texture manager must be the first thing to be initialized because MAPINFO and DECORATE both can reference textures and letting them create their own textures is not safe. SVN r1230 (trunk)
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11 changed files with 50 additions and 70 deletions
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@ -265,9 +265,7 @@ DWORD R_BlendForColormap (DWORD map)
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void R_InitData ()
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{
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FTexture::InitGrayMap();
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StartScreen->Progress();
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TexMan.Init();
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V_InitFonts();
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StartScreen->Progress();
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