- reverted r2783 because it was causing problems.

SVN r2792 (trunk)
This commit is contained in:
Christoph Oelckers 2010-09-16 06:51:42 +00:00
commit 3662bf8a15
3 changed files with 2 additions and 14 deletions

View file

@ -1345,10 +1345,7 @@ void G_PlayerReborn (int player)
if (gamestate != GS_TITLELEVEL)
{
actor->GiveDefaultInventory ();
// [Spleen] ReadyWeapon will be set when P_MovePsprites calls P_BringUpWeapon
p->ReadyWeapon = NULL;
//p->ReadyWeapon = p->PendingWeapon;
p->ReadyWeapon = p->PendingWeapon;
}
//Added by MC: Init bot structure.