Namespace fixes
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13 changed files with 81 additions and 89 deletions
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@ -240,7 +240,7 @@ static int CreateIndexedSectorVerticesLM(FRenderState& renderstate, sector_t* se
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{
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subsector_t* sub = sec->subsectors[i];
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LightmapSurface* lightmap = &sub->lightmap[h][lightmapIndex];
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if (lightmap->Type != hwrenderer::ST_UNKNOWN)
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if (lightmap->Type != ST_UNKNOWN)
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{
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float* luvs = lightmap->TexCoords;
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int lindex = lightmap->LightmapNum;
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