- Fixed: The correct player class was not remembered when the menu had both
a player class selection menu and an episode menu. - Fixed: AddToConsole could write outside its working buffer. - Fixed: 0 was no longer recognized as placeholder for 'no state' in A_Chase. - Fixed: When picking up weapons the code did not check if it should switch away from weak weapons. SVN r1332 (trunk)
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8 changed files with 73 additions and 16 deletions
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December 27, 2008 (Changes by Graf Zahl)
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- Fixed: The correct player class was not remembered when the menu had both
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a player class selection menu and an episode menu.
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- Fixed: AddToConsole could write outside its working buffer.
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- Fixed: 0 was no longer recognized as placeholder for 'no state' in A_Chase.
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- Fixed: When picking up weapons the code did not check if it should switch away
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from weak weapons.
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December 20, 2008
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- OggMod improperly decodes the right channel of stereo samples when sending
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them to OggEnc, so I have no choice but to convert them to mono by chopping
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