- allow drawer queues to run immediately to improve r_scene_multithreaded performance
- removed unused pass ranges in DrawerThread
This commit is contained in:
parent
6926875b21
commit
3838ec3edc
7 changed files with 92 additions and 206 deletions
|
|
@ -375,8 +375,6 @@ void DrawPolyTrianglesCommand::Execute(DrawerThread *thread)
|
|||
WorkerThreadData thread_data;
|
||||
thread_data.core = thread->core;
|
||||
thread_data.num_cores = thread->num_cores;
|
||||
thread_data.pass_start_y = thread->pass_start_y;
|
||||
thread_data.pass_end_y = thread->pass_end_y;
|
||||
thread_data.FullSpans = thread->FullSpansBuffer.data();
|
||||
thread_data.PartialBlocks = thread->PartialBlocksBuffer.data();
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue