- fixed: In Heretic corpses do not get crunched to gibs, they just get their size reduced to 0. Handled by a new gameinfo flag. This also gets set for Chex quest which has the gib sprite replaced by something different. Using a Crush state will override this global flag.

This commit is contained in:
Christoph Oelckers 2014-05-14 12:54:03 +02:00
commit 388f09f786
5 changed files with 14 additions and 0 deletions

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@ -323,6 +323,7 @@ void FMapInfoParser::ParseGameInfo()
GAMEINFOKEY_BOOL(noloopfinalemusic, "noloopfinalemusic")
GAMEINFOKEY_BOOL(drawreadthis, "drawreadthis")
GAMEINFOKEY_BOOL(swapmenu, "swapmenu")
GAMEINFOKEY_BOOL(dontcrunchcorpses, "dontcrunchcorpses")
GAMEINFOKEY_BOOL(intermissioncounter, "intermissioncounter")
GAMEINFOKEY_BOOL(nightmarefast, "nightmarefast")
GAMEINFOKEY_COLOR(dimcolor, "dimcolor")