- Setting a Player.ColorRange now completely disables the translation rather than just
making it an identity map. SVN r2194 (trunk)
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4 changed files with 10 additions and 2 deletions
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@ -2181,7 +2181,7 @@ ESPSResult R_SetPatchStyle (FRenderStyle style, fixed_t alpha, int translation,
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if (translation != 0)
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{
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FRemapTable *table = TranslationToTable(translation);
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if (table != NULL)
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if (table != NULL && !table->Inactive)
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{
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dc_translation = table->Remap;
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}
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