- first stage of migrating intermissions to screenjobs.
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15 changed files with 171 additions and 329 deletions
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@ -155,7 +155,7 @@ CVAR (Int, bot_next_color, 11, 0)
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CCMD (addbot)
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{
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if (gamestate != GS_LEVEL && gamestate != GS_INTERMISSION)
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if (gamestate != GS_LEVEL)
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{
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Printf ("Bots cannot be added when not in a game!\n");
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return;
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