- made CallTryPickup a global function.
This one still gets called in too many places but stands in the way of moving Inventory fully to the script side.
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6 changed files with 8 additions and 8 deletions
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@ -4150,7 +4150,7 @@ static bool DoRadiusGive(AActor *self, AActor *thing, PClassActor *item, int amo
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}
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gift->flags |= MF_DROPPED;
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gift->ClearCounters();
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if (!gift->CallTryPickup(thing))
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if (!CallTryPickup(gift, thing))
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{
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gift->Destroy();
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return false;
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