Remove "action" from Actor functions that don't actually need it
- An actor function really only needs to be an action function if:
1. It can be called with no parameters specified, either because it takes
none or because all its parameters are optional. This lets SetState()
call it directly without creating a wrapper function for it.
2. It wants access to the callingstate or stateowner parameters. Most
functions don't care about them, so passing them is superfluous.
This commit is contained in:
parent
322b9fc0ae
commit
39df62b20e
8 changed files with 245 additions and 255 deletions
|
|
@ -2773,7 +2773,7 @@ DEFINE_ACTION_FUNCTION(AActor, A_VileChase)
|
|||
|
||||
DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_ExtChase)
|
||||
{
|
||||
PARAM_ACTION_PROLOGUE;
|
||||
PARAM_SELF_PROLOGUE(AActor);
|
||||
PARAM_BOOL (domelee);
|
||||
PARAM_BOOL (domissile);
|
||||
PARAM_BOOL_OPT (playactive) { playactive = true; }
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue