- Precache PickupSound, UpSound, and ReadySound.
SVN r3842 (trunk)
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3 changed files with 27 additions and 0 deletions
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@ -459,6 +459,18 @@ void AInventory::Serialize (FArchive &arc)
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arc << Owner << Amount << MaxAmount << RespawnTics << ItemFlags << Icon << PickupSound << SpawnPointClass;
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}
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//===========================================================================
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//
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// AInventory :: MarkPrecacheSounds
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//
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//===========================================================================
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void AInventory::MarkPrecacheSounds() const
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{
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Super::MarkPrecacheSounds();
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PickupSound.MarkUsed();
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}
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//===========================================================================
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//
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// AInventory :: SpecialDropAction
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