- fixed savegame compatibility.
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2 changed files with 6 additions and 3 deletions
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@ -71,8 +71,11 @@ void DEarthquake::Serialize (FArchive &arc)
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<< m_TremorRadius << m_DamageRadius
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<< m_QuakeSFX << m_Flags << m_CountdownStart
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<< m_WaveSpeed
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<< m_Falloff << m_Highpoint << m_MiniCount
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<< m_RollIntensity << m_RollWave;
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<< m_Falloff << m_Highpoint << m_MiniCount;
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if (SaveVersion >= 4544)
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{
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arc << m_RollIntensity << m_RollWave;
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}
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}
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//==========================================================================
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