- fixed: fullscreen images with texture scaling used the unscaled size for
positioning. To avoid future problems with them I added a new DTA_Fullscreen option for DrawTexture. SVN r1983 (trunk)
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6 changed files with 34 additions and 29 deletions
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@ -953,8 +953,7 @@ void D_PageDrawer (void)
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if (Page != NULL)
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{
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screen->DrawTexture (Page, 0, 0,
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DTA_VirtualWidth, Page->GetWidth(),
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DTA_VirtualHeight, Page->GetHeight(),
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DTA_Fullscreen, true,
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DTA_Masked, false,
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DTA_BilinearFilter, true,
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TAG_DONE);
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