implement global shaders
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8 changed files with 484 additions and 202 deletions
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@ -3972,6 +3972,11 @@ void D_Cleanup()
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{
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*(afunc->VMPointer) = NULL;
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});
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for(auto &gshader : globalshaders)
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{
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gshader = {};
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}
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GC::DelSoftRootHead();
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