- It turns out that the Visual C++ 2005 runtime calls IsDebuggerPresent, which
is not available under Windows 95. Since this is (or at least should be) the only thing preventing us from running under Windows 95, I added a stub that replaces __imp__IsDebuggerPresent@0 with a pointer to a function that checks for the real thing. SVN r279 (trunk)
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6 changed files with 89 additions and 9 deletions
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@ -2491,8 +2491,6 @@ static void ActorActiveSound (AActor *defaults, Baggage &bag)
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//==========================================================================
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static void ActorDropItem (AActor *defaults, Baggage &bag)
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{
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bool res;
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// create a linked list of dropitems
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if (!bag.DropItemSet)
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{
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