Fixed weapon drawing rules to account for the death camera [backported from gzdoom], also fixed drawing rules for crosshair

This commit is contained in:
Kyle Evans 2014-12-01 22:03:22 -06:00
commit 3af08f1983
2 changed files with 4 additions and 2 deletions

View file

@ -1123,7 +1123,7 @@ void DBaseStatusBar::DrawCrosshair ()
ST_LoadCrosshair();
// Don't draw the crosshair if there is none
if (CrosshairImage == NULL || gamestate == GS_TITLELEVEL)
if (CrosshairImage == NULL || gamestate == GS_TITLELEVEL || camera->health <= 0)
{
return;
}