- scriptified a_strifeitems.cpp and a_debris.cpp.
- Changed the glass shards so that they do not have to override FloorBounceMissile. It was the only place where this was virtually overridden and provided little usefulness. - made 'out' variables work. - fixed virtual call handling for HandlePickup.
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29 changed files with 374 additions and 528 deletions
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@ -79,7 +79,6 @@
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#include "v_palette.h"
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#include "menu/menu.h"
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#include "a_sharedglobal.h"
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#include "a_strifeglobal.h"
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#include "r_data/colormaps.h"
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#include "r_renderer.h"
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#include "r_utility.h"
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