Move player sprite scale to r_playersprite and make it private

This commit is contained in:
Magnus Norddahl 2017-01-09 14:28:31 +01:00
commit 3b5dc96f4a
6 changed files with 25 additions and 16 deletions

View file

@ -74,6 +74,17 @@ namespace swrenderer
TArray<vispsp_t> vispsprites;
unsigned int vispspindex;
double pspritexscale;
double pspritexiscale;
double pspriteyscale;
}
void R_SetupPlayerSpriteScale()
{
pspritexscale = centerxwide / 160.0;
pspriteyscale = pspritexscale * YaspectMul;
pspritexiscale = 1 / pspritexscale;
}
void R_DrawPlayerSprites()