- some redesign of P_CheckSight to handle portals.

Portal stuff not tested yet.
This commit is contained in:
Christoph Oelckers 2016-03-07 21:58:34 +01:00
commit 3c25b2c066
11 changed files with 268 additions and 65 deletions

View file

@ -5575,7 +5575,6 @@ void P_FindBelowIntersectors(AActor *actor)
if (!(actor->flags & MF_SOLID))
return;
AActor *thing;
FPortalGroupArray check;
FMultiBlockThingsIterator it(check, actor);
FMultiBlockThingsIterator::CheckResult cres;