- some redesign of P_CheckSight to handle portals.
Portal stuff not tested yet.
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11 changed files with 268 additions and 65 deletions
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@ -5575,7 +5575,6 @@ void P_FindBelowIntersectors(AActor *actor)
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if (!(actor->flags & MF_SOLID))
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return;
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AActor *thing;
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FPortalGroupArray check;
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FMultiBlockThingsIterator it(check, actor);
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FMultiBlockThingsIterator::CheckResult cres;
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