more inventory scriptification
* completely scriptified DehackedPickup and FakeInventory. * scriptified all remaining virtual functions of Inventory, so that its inheritance is now 100% script-side. * scriptified CallTryPickup and most of the code called by that. - fixed: Passing local variables by reference did not work in the VM.
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19 changed files with 483 additions and 612 deletions
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@ -77,7 +77,7 @@ void gl_ParseVavoomSkybox();
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inline PClassActor * GetRealType(PClassActor * ti)
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{
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PClassActor *rep = ti->GetReplacement(false);
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if (rep != ti && rep != NULL && rep->IsDescendantOf(RUNTIME_CLASS(ADehackedPickup)))
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if (rep != ti && rep != NULL && rep->IsDescendantOf(PClass::FindActor(NAME_DehackedPickup)))
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{
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return rep;
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}
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