SVN r81 (trunk)
This commit is contained in:
parent
fd0c5a6db6
commit
3c9b55d1db
15 changed files with 400 additions and 349 deletions
|
|
@ -149,35 +149,3 @@ void A_HeadAttack (AActor *self)
|
|||
// launch a missile
|
||||
P_SpawnMissile (self, self->target, RUNTIME_CLASS(ACacodemonBall));
|
||||
}
|
||||
|
||||
// Dead cacodemon ----------------------------------------------------------
|
||||
|
||||
class ADeadCacodemon : public ACacodemon
|
||||
{
|
||||
DECLARE_STATELESS_ACTOR (ADeadCacodemon, ACacodemon)
|
||||
};
|
||||
|
||||
IMPLEMENT_STATELESS_ACTOR (ADeadCacodemon, Doom, 22, 0)
|
||||
PROP_SpawnState (S_HEAD_DIE+5)
|
||||
|
||||
// Undo all the changes to default Actor properties that ACacodemon made
|
||||
PROP_SpawnHealth (1000)
|
||||
PROP_RadiusFixed (20)
|
||||
PROP_HeightFixed (16)
|
||||
PROP_Mass (100)
|
||||
PROP_SpeedFixed (0)
|
||||
PROP_PainChance (0)
|
||||
PROP_Flags (0)
|
||||
PROP_Flags2 (0)
|
||||
PROP_Flags3 (0)
|
||||
PROP_SeeState (255)
|
||||
PROP_PainState (255)
|
||||
PROP_MissileState (255)
|
||||
PROP_DeathState (255)
|
||||
PROP_RaiseState (255)
|
||||
PROP_SeeSound ("")
|
||||
PROP_PainSound ("")
|
||||
PROP_DeathSound ("")
|
||||
PROP_ActiveSound ("")
|
||||
PROP_AttackSound ("")
|
||||
END_DEFAULTS
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue