SVN r81 (trunk)
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fd0c5a6db6
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3c9b55d1db
15 changed files with 400 additions and 349 deletions
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@ -130,35 +130,3 @@ void A_SargAttack (AActor *self)
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P_TraceBleed (damage, self->target, self);
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}
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}
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// Dead demon --------------------------------------------------------------
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class ADeadDemon : public ADemon
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{
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DECLARE_STATELESS_ACTOR (ADeadDemon, ADemon)
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};
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IMPLEMENT_STATELESS_ACTOR (ADeadDemon, Doom, 21, 0)
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PROP_SpawnState (S_SARG_DIE+5)
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// Undo all the changes to default Actor properties that ADemon made
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PROP_SpawnHealth (1000)
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PROP_RadiusFixed (20)
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PROP_HeightFixed (16)
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PROP_Mass (100)
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PROP_SpeedFixed (0)
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PROP_PainChance (0)
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PROP_Flags (0)
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PROP_Flags2 (0)
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PROP_Flags3 (0)
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PROP_SeeState (255)
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PROP_PainState (255)
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PROP_MissileState (255)
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PROP_DeathState (255)
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PROP_RaiseState (255)
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PROP_SeeSound ("")
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PROP_PainSound ("")
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PROP_DeathSound ("")
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PROP_ActiveSound ("")
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PROP_AttackSound ("")
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END_DEFAULTS
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