SVN r81 (trunk)

This commit is contained in:
Randy Heit 2006-05-06 03:25:12 +00:00
commit 3c9b55d1db
15 changed files with 400 additions and 349 deletions

View file

@ -207,45 +207,3 @@ void A_DoomSkinCheck2 (AActor *actor)
actor->SetState (&ADoomPlayer::States[S_HTIC_XDIE]);
}
}
// Dead marine -------------------------------------------------------------
class ADeadMarine : public AActor
{
DECLARE_ACTOR (ADeadMarine, AActor)
};
FState ADeadMarine::States[] =
{
S_NORMAL (PLAY, 'N', -1, NULL , NULL)
};
IMPLEMENT_ACTOR (ADeadMarine, Doom, 15, 0)
PROP_SpawnState (0)
END_DEFAULTS
// Gibbed marine -----------------------------------------------------------
class AGibbedMarine : public AActor
{
DECLARE_ACTOR (AGibbedMarine, AActor)
};
FState AGibbedMarine::States[] =
{
S_NORMAL (PLAY, 'W', -1, NULL , NULL)
};
IMPLEMENT_ACTOR (AGibbedMarine, Doom, 10, 145)
PROP_SpawnState (0)
END_DEFAULTS
// Gibbed marine (extra copy) ----------------------------------------------
class AGibbedMarineExtra : public AGibbedMarine
{
DECLARE_STATELESS_ACTOR (AGibbedMarineExtra, AGibbedMarine)
};
IMPLEMENT_STATELESS_ACTOR (AGibbedMarineExtra, Doom, 12, 0)
END_DEFAULTS