Fix HUD colors when hw2d is off
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parent
e31331bed2
commit
3ce2d8365d
3 changed files with 28 additions and 13 deletions
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@ -325,11 +325,11 @@ public:
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{
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int pitch = dc_pitch * thread->num_cores;
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BYTE color = dc_color;
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uint32_t color = shade_pal_index_simple(dc_color, light);
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do
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{
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*dest = shade_pal_index_simple(color, light);
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*dest = color;
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dest += pitch;
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} while (--count);
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}
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@ -629,6 +629,7 @@ class DrawAddColumnRGBACommand : public DrawerCommand
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ShadeConstants dc_shade_constants;
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fixed_t dc_srcalpha;
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fixed_t dc_destalpha;
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BYTE *dc_colormap;
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public:
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DrawAddColumnRGBACommand()
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@ -643,6 +644,7 @@ public:
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dc_shade_constants = ::dc_shade_constants;
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dc_srcalpha = ::dc_srcalpha;
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dc_destalpha = ::dc_destalpha;
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dc_colormap = ::dc_colormap;
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}
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void Execute(DrawerThread *thread) override
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@ -667,13 +669,14 @@ public:
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uint32_t light = calc_light_multiplier(dc_light);
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ShadeConstants shade_constants = dc_shade_constants;
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BYTE *colormap = dc_colormap;
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uint32_t fg_alpha = dc_srcalpha >> (FRACBITS - 8);
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uint32_t bg_alpha = dc_destalpha >> (FRACBITS - 8);
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do
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{
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uint32_t fg = shade_pal_index(source[frac >> FRACBITS], light, shade_constants);
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uint32_t fg = shade_pal_index(colormap[source[frac >> FRACBITS]], light, shade_constants);
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uint32_t fg_red = (fg >> 16) & 0xff;
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uint32_t fg_green = (fg >> 8) & 0xff;
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