Turn off gl_levelmesh
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1 changed files with 1 additions and 1 deletions
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@ -57,7 +57,7 @@ EXTERN_CVAR(Bool, gl_bandedswlight)
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extern bool NoInterpolateView;
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CVAR(Bool, gl_levelmesh, true, 0/*CVAR_ARCHIVE | CVAR_GLOBALCONFIG*/)
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CVAR(Bool, gl_levelmesh, false, 0/*CVAR_ARCHIVE | CVAR_GLOBALCONFIG*/)
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static SWSceneDrawer *swdrawer;
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