- exported LevelLocals's compatibility flags to scripting and fixed all places where access to combined compatibility flags is needed.
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9 changed files with 54 additions and 38 deletions
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@ -2887,6 +2887,8 @@ DEFINE_FIELD(FLevelLocals, skyfog)
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DEFINE_FIELD(FLevelLocals, pixelstretch)
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DEFINE_FIELD(FLevelLocals, deathsequence)
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DEFINE_FIELD_BIT(FLevelLocals, frozenstate, frozen, 1) // still needed for backwards compatibility.
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DEFINE_FIELD_NAMED(FLevelLocals, i_compatflags, compatflags)
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DEFINE_FIELD_NAMED(FLevelLocals, i_compatflags2, compatflags2)
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DEFINE_FIELD_BIT(FLevelLocals, flags, noinventorybar, LEVEL_NOINVENTORYBAR)
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DEFINE_FIELD_BIT(FLevelLocals, flags, monsterstelefrag, LEVEL_MONSTERSTELEFRAG)
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