- avoid using plain char pointers to store script data for FraggleScript.
This commit is contained in:
parent
5865c4dcca
commit
3db56651f4
11 changed files with 37 additions and 44 deletions
|
|
@ -1281,6 +1281,15 @@ FSerializer &Serialize(FSerializer &arc, const char *key, uint32_t &value, uint3
|
|||
//
|
||||
//==========================================================================
|
||||
|
||||
FSerializer& Serialize(FSerializer& arc, const char* key, char& value, char* defval)
|
||||
{
|
||||
int32_t vv = value;
|
||||
int32_t vvd = defval ? *defval : value - 1;
|
||||
Serialize(arc, key, vv, &vvd);
|
||||
value = (int8_t)vv;
|
||||
return arc;
|
||||
}
|
||||
|
||||
FSerializer &Serialize(FSerializer &arc, const char *key, int8_t &value, int8_t *defval)
|
||||
{
|
||||
int32_t vv = value;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue