Renamed the operator() and [] methods in FTextureManager which take a name
The operators cannot be easily searched for so this makes it hard to do any evaluations on the use of this method.
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8 changed files with 34 additions and 32 deletions
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@ -817,7 +817,7 @@ void DBaseStatusBar::RefreshBackground () const
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if (setblocks >= 10)
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{
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FTexture *p = TexMan[gameinfo.Border.b];
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FTexture *p = TexMan.GetTextureByName(gameinfo.Border.b);
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if (p != NULL)
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{
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screen->FlatFill(0, y, x, y + p->GetDisplayHeight(), p, true);
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