First take at serialization
This commit is contained in:
parent
23c9386add
commit
3e093a20ff
8 changed files with 128 additions and 43 deletions
|
|
@ -407,6 +407,10 @@ void G_InitNew (const char *mapname, bool bTitleLevel)
|
|||
bool wantFast;
|
||||
int i;
|
||||
|
||||
// did we have any level before?
|
||||
if (level.info != nullptr)
|
||||
E_WorldUnloadingUnsafe();
|
||||
|
||||
if (!savegamerestore)
|
||||
{
|
||||
G_ClearHubInfo();
|
||||
|
|
@ -656,7 +660,10 @@ void G_ChangeLevel(const char *levelname, int position, int flags, int nextSkill
|
|||
// [RH] Give scripts a chance to do something
|
||||
unloading = true;
|
||||
FBehavior::StaticStartTypedScripts (SCRIPT_Unloading, NULL, false, 0, true);
|
||||
E_MapUnloading();
|
||||
// [ZZ] safe world unload
|
||||
E_WorldUnloading();
|
||||
// [ZZ] unsafe world unload (changemap != map)
|
||||
E_WorldUnloadingUnsafe();
|
||||
unloading = false;
|
||||
|
||||
STAT_ChangeLevel(nextlevel);
|
||||
|
|
@ -1068,8 +1075,8 @@ void G_DoLoadLevel (int position, bool autosave)
|
|||
StatusBar->AttachToPlayer (&players[consoleplayer]);
|
||||
// [ZZ] init per-map static handlers
|
||||
E_InitStaticHandlers(true);
|
||||
// call map load hook
|
||||
E_MapLoaded();
|
||||
// unsafe world load
|
||||
E_WorldLoadedUnsafe();
|
||||
P_DoDeferedScripts (); // [RH] Do script actions that were triggered on another map.
|
||||
|
||||
if (demoplayback || oldgs == GS_STARTUP || oldgs == GS_TITLELEVEL)
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue