- Fixed: If AInventory::SpecialDropAction returns true the item should be destroyed.
- Fixed: Building with SSE disabled triggered an error. SVN r4028 (trunk)
This commit is contained in:
parent
de65ae809f
commit
3e1aa40461
2 changed files with 4 additions and 0 deletions
|
|
@ -3069,6 +3069,8 @@ AInventory *P_DropItem (AActor *source, const PClass *type, int dropamount, int
|
|||
ModifyDropAmount(inv, dropamount);
|
||||
if (inv->SpecialDropAction (source))
|
||||
{
|
||||
// The special action indicates that the item should not spawn
|
||||
inv->Destroy();
|
||||
return NULL;
|
||||
}
|
||||
return inv;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue