- Added the MF6_STEPMISSILE flag so that the Whirlwind can "walk" up steps.

- Changed the dword definition of PalEntry to uint32 so that it has one
  consistent definition across all source files.


SVN r1752 (trunk)
This commit is contained in:
Randy Heit 2009-08-05 01:13:41 +00:00
commit 3e388acc15
6 changed files with 13 additions and 7 deletions

View file

@ -1,4 +1,7 @@
August 4, 2009
- Added the MF6_STEPMISSILE flag so that the Whirlwind can "walk" up steps.
- Changed the dword definition of PalEntry to uint32 so that it has one
consistent definition across all source files.
- Swapped the order of floor and ceiling moves in DElevator::Tick() so that
if an elevator contains an actor exactly the same height as it, it will not
be blocked.