- Added the MF6_STEPMISSILE flag so that the Whirlwind can "walk" up steps.
- Changed the dword definition of PalEntry to uint32 so that it has one consistent definition across all source files. SVN r1752 (trunk)
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6 changed files with 13 additions and 7 deletions
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August 4, 2009
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- Added the MF6_STEPMISSILE flag so that the Whirlwind can "walk" up steps.
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- Changed the dword definition of PalEntry to uint32 so that it has one
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consistent definition across all source files.
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- Swapped the order of floor and ceiling moves in DElevator::Tick() so that
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if an elevator contains an actor exactly the same height as it, it will not
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be blocked.
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