Merge branch 'master' into scripting
Conflicts: src/actor.h src/thingdef/thingdef_codeptr.cpp
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commit
3e4678765b
40 changed files with 342 additions and 159 deletions
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@ -698,6 +698,7 @@ static int LoadSprites (spritetype *sprites, Xsprite *xsprites, int numsprites,
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mapthings[count].SkillFilter = 0xffff;
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mapthings[count].flags = MTF_SINGLE|MTF_COOPERATIVE|MTF_DEATHMATCH;
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mapthings[count].special = 0;
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mapthings[count].gravity = FRACUNIT;
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if (xsprites != NULL && sprites[i].lotag == 710)
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{ // Blood ambient sound
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@ -876,4 +877,4 @@ void ACustomSprite::BeginPlay ()
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renderflags |= RF_XFLIP;
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if (args[4] & 8)
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renderflags |= RF_YFLIP;
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}
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}
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