- scriptified D'Sparil.
- added retrieval of defaults from an actor pointer.
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14 changed files with 349 additions and 406 deletions
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@ -6781,6 +6781,12 @@ int AActor::SpawnHealth() const
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}
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}
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DEFINE_ACTION_FUNCTION(AActor, SpawnHealth)
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{
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PARAM_SELF_PROLOGUE(AActor);
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ACTION_RETURN_INT(self->SpawnHealth());
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}
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FState *AActor::GetRaiseState()
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{
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if (!(flags & MF_CORPSE))
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