Reworked FRandom constructors
Removes ambiguity while keeping old constructor syntax in check for better overall portability.
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42 changed files with 130 additions and 119 deletions
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@ -60,8 +60,8 @@ static TArray<uint8_t> DecalTranslations;
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// Sometimes two machines in a game will disagree on the state of
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// decals. I do not know why.
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static FRandom pr_decalchoice ("DecalChoice", true);
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static FRandom pr_decal ("Decal", true);
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static FCRandom pr_decalchoice ("DecalChoice");
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static FCRandom pr_decal ("Decal");
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class FDecalGroup : public FDecalBase
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{
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