Reworked FRandom constructors

Removes ambiguity while keeping old constructor syntax in check for better overall portability.
This commit is contained in:
Boondorl 2024-11-06 22:41:26 -05:00 committed by Ricardo Luís Vaz Silva
commit 3ea5be1ea7
42 changed files with 130 additions and 119 deletions

View file

@ -60,8 +60,8 @@ static TArray<uint8_t> DecalTranslations;
// Sometimes two machines in a game will disagree on the state of
// decals. I do not know why.
static FRandom pr_decalchoice ("DecalChoice", true);
static FRandom pr_decal ("Decal", true);
static FCRandom pr_decalchoice ("DecalChoice");
static FCRandom pr_decal ("Decal");
class FDecalGroup : public FDecalBase
{