- removed all savegame compatibility handling, since the data is just too different from what it was before to try to convert it.
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15 changed files with 150 additions and 604 deletions
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@ -24,12 +24,7 @@ IMPLEMENT_CLASS (AHexenArmor)
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void ABasicArmor::Serialize (FArchive &arc)
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{
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Super::Serialize (arc);
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arc << SavePercent << BonusCount << MaxAbsorb << MaxFullAbsorb << AbsorbCount << ArmorType;
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if (SaveVersion >= 4511)
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{
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arc << ActualSaveAmount;
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}
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arc << SavePercent << BonusCount << MaxAbsorb << MaxFullAbsorb << AbsorbCount << ArmorType << ActualSaveAmount;
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}
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//===========================================================================
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