- removed all savegame compatibility handling, since the data is just too different from what it was before to try to convert it.

This commit is contained in:
Christoph Oelckers 2016-04-03 20:55:23 +02:00
commit 3ee42f6aa6
15 changed files with 150 additions and 604 deletions

View file

@ -1651,17 +1651,9 @@ void DBaseStatusBar::ReceivedWeapon (AWeapon *weapon)
void DBaseStatusBar::Serialize (FArchive &arc)
{
if (SaveVersion < 3821)
for (size_t i = 0; i < countof(Messages); ++i)
{
memset(Messages, 0, sizeof(Messages));
arc << Messages[HUDMSGLayer_Default];
}
else
{
for (size_t i = 0; i < countof(Messages); ++i)
{
arc << Messages[i];
}
arc << Messages[i];
}
}