- allow setting the startup screen's title through GAMEINFO lump.
SVN r2850 (trunk)
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parent
4397ef3323
commit
3f420c97bd
7 changed files with 51 additions and 26 deletions
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@ -355,7 +355,7 @@ void LayoutMainWindow (HWND hWnd, HWND pane)
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w = rect.right;
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h = rect.bottom;
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if (DoomStartupInfo != NULL && GameTitleWindow != NULL)
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if (DoomStartupInfo.Name.IsNotEmpty() && GameTitleWindow != NULL)
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{
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bannerheight = GameTitleFontHeight + 5;
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MoveWindow (GameTitleWindow, 0, 0, w, bannerheight, TRUE);
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@ -399,6 +399,19 @@ void LayoutMainWindow (HWND hWnd, HWND pane)
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}
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}
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//==========================================================================
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//
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// I_SetIWADInfo
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//
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//==========================================================================
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void I_SetIWADInfo(const IWADInfo *info)
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{
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// Make the startup banner show itself
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LayoutMainWindow(Window, NULL);
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}
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//==========================================================================
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//
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// LConProc
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@ -501,7 +514,7 @@ LRESULT CALLBACK LConProc (HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
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case WM_DRAWITEM:
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// Draw title banner.
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if (wParam == IDC_STATIC_TITLE && DoomStartupInfo != NULL)
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if (wParam == IDC_STATIC_TITLE && DoomStartupInfo.Name.IsNotEmpty())
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{
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const PalEntry *c;
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@ -511,7 +524,7 @@ LRESULT CALLBACK LConProc (HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
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// Draw the background.
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rect = drawitem->rcItem;
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rect.bottom -= 1;
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c = (const PalEntry *)&DoomStartupInfo->BkColor;
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c = (const PalEntry *)&DoomStartupInfo.BkColor;
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hbr = CreateSolidBrush (RGB(c->r,c->g,c->b));
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FillRect (drawitem->hDC, &drawitem->rcItem, hbr);
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DeleteObject (hbr);
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@ -519,14 +532,14 @@ LRESULT CALLBACK LConProc (HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
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// Calculate width of the title string.
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SetTextAlign (drawitem->hDC, TA_TOP);
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oldfont = SelectObject (drawitem->hDC, GameTitleFont != NULL ? GameTitleFont : (HFONT)GetStockObject (DEFAULT_GUI_FONT));
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titlelen = (int)strlen (DoomStartupInfo->Name);
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GetTextExtentPoint32 (drawitem->hDC, DoomStartupInfo->Name, titlelen, &size);
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titlelen = (int)DoomStartupInfo.Name.Len();
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GetTextExtentPoint32 (drawitem->hDC, DoomStartupInfo.Name, titlelen, &size);
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// Draw the title.
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c = (const PalEntry *)&DoomStartupInfo->FgColor;
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c = (const PalEntry *)&DoomStartupInfo.FgColor;
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SetTextColor (drawitem->hDC, RGB(c->r,c->g,c->b));
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SetBkMode (drawitem->hDC, TRANSPARENT);
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TextOut (drawitem->hDC, rect.left + (rect.right - rect.left - size.cx) / 2, 2, DoomStartupInfo->Name, titlelen);
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TextOut (drawitem->hDC, rect.left + (rect.right - rect.left - size.cx) / 2, 2, DoomStartupInfo.Name, titlelen);
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SelectObject (drawitem->hDC, oldfont);
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return TRUE;
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}
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