SBARINFO update:

- Reorganized the SBarInfo code.
- Added interpolate(<speed>) flag to drawnumber, drawbar, and drawgem.  The old
  way of interpolating the health and armor is depreciated.
- Added: armortype to drawswitchableimage loosely based on Gez's submission.
- As an extension to the previous you can now use comparison operators on
  inventory items and armortype in drawswitchableimage.


SVN r2069 (trunk)
This commit is contained in:
Christoph Oelckers 2010-01-01 09:11:55 +00:00
commit 3f4f0a8ae4
11 changed files with 4262 additions and 4049 deletions

View file

@ -1,3 +1,11 @@
January 1, 2010 (SBARINFO update)
- Reorganized the SBarInfo code.
- Added interpolate(<speed>) flag to drawnumber, drawbar, and drawgem. The old
way of interpolating the health and armor is depreciated.
- Added: armortype to drawswitchableimage loosely based on Gez's submission.
- As an extension to the previous you can now use comparison operators on
inventory items and armortype in drawswitchableimage.
January 1, 2010 (Changes by Graf Zahl)
- Fixed: Heretic's Weredragon (Beast) should not have a melee state.