- allow setting a global dialogue lump through gameinfo.

This commit is contained in:
Christoph Oelckers 2017-02-26 17:22:02 +01:00
commit 3f5ef48dac
3 changed files with 7 additions and 0 deletions

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@ -374,6 +374,7 @@ void FMapInfoParser::ParseGameInfo()
GAMEINFOKEY_PATCH(mStatscreenEnteringFont, "statscreen_enteringpatch")
GAMEINFOKEY_BOOL(norandomplayerclass, "norandomplayerclass")
GAMEINFOKEY_BOOL(forcekillscripts, "forcekillscripts") // [JM] Force kill scripts on thing death. (MF7_NOKILLSCRIPTS overrides.)
GAMEINFOKEY_STRING(Dialogue, "dialogue")
else
{