- replaced 'vector<2>' and 'vector<3>' with 'vector2' and 'vector3'.
- added initializer syntax for vectors. A vector can be set with vectorvar = (x,y,z); for a 3-dimensional vector and vectorvar = (x, y); for a 2-dimensional one.
This commit is contained in:
parent
286f9510d4
commit
3fa315aaea
8 changed files with 42 additions and 25 deletions
|
|
@ -141,7 +141,8 @@ static void InitTokenMap()
|
|||
TOKENDEF2(TK_Float, ZCC_FLOAT, NAME_Float);
|
||||
TOKENDEF2(TK_Double, ZCC_DOUBLE, NAME_Double);
|
||||
TOKENDEF2(TK_String, ZCC_STRING, NAME_String);
|
||||
TOKENDEF2(TK_Vector, ZCC_VECTOR, NAME_Vector);
|
||||
TOKENDEF2(TK_Vector2, ZCC_VECTOR2, NAME_Vector2);
|
||||
TOKENDEF2(TK_Vector3, ZCC_VECTOR3, NAME_Vector3);
|
||||
TOKENDEF2(TK_Name, ZCC_NAME, NAME_Name);
|
||||
TOKENDEF2(TK_Map, ZCC_MAP, NAME_Map);
|
||||
TOKENDEF2(TK_Array, ZCC_ARRAY, NAME_Array);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue