- do not use global variables to track state in the decal code.
Setups like this have caused problems in the past so best get rid of it.
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4 changed files with 44 additions and 40 deletions
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@ -205,7 +205,7 @@ DEFINE_ACTION_FUNCTION(AActor, A_QueueCorpse)
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return 0;
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}
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// Remove an self from the queue (for resurrection)
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// Remove an actor from the queue (for resurrection)
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DEFINE_ACTION_FUNCTION(AActor, A_DeQueueCorpse)
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{
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PARAM_SELF_PROLOGUE(AActor);
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