- fixed startup and font init crashes.
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15 changed files with 271 additions and 132 deletions
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@ -34,6 +34,7 @@ struct FRemapTable
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int Index;
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int NumEntries; // # of elements in this table (usually 256)
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bool Inactive = false; // This table is inactive and should be treated as if it was passed as NULL
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bool TwodOnly = false; // Only used for 2D rendering
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bool ForFont = false; // Mark font translations because they may require different handling than the ones for sprites-
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private:
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