- Fixed: Cheats in demos must not access the weapon slots.
- Fixed: S_ChannelEnded didn't check for a NULL SfxInfo. - Fixed: R_InitTables did a typecast to angle_t instead of fixed_t. - Fixed: PowerProtection and PowerDamage applied their defaults incorrectly. - Fixed: The damage type property didn't properly read its factor. SVN r1257 (trunk)
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6 changed files with 36 additions and 13 deletions
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@ -370,16 +370,16 @@ void R_InitTables (void)
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const double pimul = PI*2/FINEANGLES;
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// viewangle tangent table
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finetangent[0] = (angle_t)(FRACUNIT*tan ((0.5-FINEANGLES/4)*pimul)+0.5);
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finetangent[0] = (fixed_t)(FRACUNIT*tan ((0.5-FINEANGLES/4)*pimul)+0.5);
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for (i = 1; i < FINEANGLES/2; i++)
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{
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finetangent[i] = (angle_t)(FRACUNIT*tan ((i-FINEANGLES/4)*pimul)+0.5);
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finetangent[i] = (fixed_t)(FRACUNIT*tan ((i-FINEANGLES/4)*pimul)+0.5);
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}
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// finesine table
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for (i = 0; i < FINEANGLES/4; i++)
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{
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finesine[i] = (angle_t)(FRACUNIT * sin (i*pimul));
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finesine[i] = (fixed_t)(FRACUNIT * sin (i*pimul));
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}
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for (i = 0; i < FINEANGLES/4; i++)
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{
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